Home Internet Jade Raymond opens Sony-backed Place computer game workshop in Montreal

Jade Raymond opens Sony-backed Place computer game workshop in Montreal


Jade Raymond, an experienced computer game workshop officer that many simply lately headed Google Stadia’s computer game, has really opened a new Montreal-based workshop called Sanctuary– with assistance from Sony.

Raymond came from the team that made the preliminary Assassin’s Creed, along with she boosted by means of the positions at Ubisoft, eventually start Ubisoft Toronto. Her teams taken care of computer game such as Assassin’s Creed II, Watch Dogs, along with The Mighty Mission for Legendary Loot.

Yet the 25- year market specialist has furthermore had some harsh jobs. Raymond was most simply lately head of the internal computer game workshops at Google Stadia, yet business took out from making its really own all set its cloud video clip pc gaming remedy along with shut down Raymond’s 150- private workshop in Santa Monica, The Golden State. Prior to that, she developed Intention Studios for Electronic Arts in Montreal along with monitored of Visceral Gamings at EA, where she handled computer game designer Amy Hennig on Celebrity Wars computer game. EA ended Hennig’s Celebrity Wars computer game along with EA shut Natural down.

” It’s been a weird and also hard past 12 months. The pandemic, social oppression, and also work removal have actually affected a lot of my closest pals, family members, as well as colleagues,” Raymond declared in a short article today. “Every one of these aspects, coupled with a lack of ability to see loved ones in person, waned me right into a type of self-reflective cocoon where I needed to ask myself some challenging concerns regarding what truly matters.”

As an outcome of some tough challenges, some people has really asked Raymond if she plans to stay in computer game.

Jade Raymond of Electronic Arts speaks at GamesBeat Summit 2018.

Over: Jade Raymond of Electronic Arts talks at GamesBeat Top 2018.

Photo Credit Scores: Michael O’Donnell/ VentureBeat

” The response is constantly a steadfast yes! The video game sector is where I belong,” she made up. “Whether it’s playing Settlers of Catan with my youngsters or Valheim with my group, video games remain to bring me delight. They’re a method to unwind, attach, and also share experiences with individuals I appreciate. As well as the act of making video games is, in several means, a lot more meeting. Reaching unite professionals throughout many various innovative areas– from songs authors, to idea musicians, to designers (yes, developers are innovative, as well) right into a completely synched band that provides brand-new globes for gamers to discover. For me, there is absolutely nothing even more satisfying or compensating I can think of doing.”

Raymond declared she evaluated her existing profession along with picked she need to go back to what she suched as doing most “in a manner that provides our group the flexibility to check out, motivate, as well as produce.”

Place is an independent workshop that has the assistance of Sony, as well as likewise it’s servicing an unannounced job.

” With each other, we wish to produce video games that are a place for gamers, and also we intend to develop a workshop that is a sanctuary for programmers,” Raymond developed. “So, while we do not have lots of information to introduce today, I desire the PlayStation area to recognize that Sanctuary Studios is currently difficult at the office on an unannounced IP. We can not wait to reveal you extra.”


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